id Software Time Line
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 idSoftware Time Line  

Historic Time line for Doom and other notable first person shooters

id Software's Castle Wolfenstein started the first person shooter craze. From then on it only got better, Doom (First Multiplayer FPS) to Doom2, Hexen, Quake and then the hundres of Quake based FPS games, including our current favorite, Call of Duty.

For those of you who weren't around, here's some history on the evolution of FPS games:

Feb 4, 1993 - DOOM alfa 2 released
Very early release, one map only, one gun (shot gun) which didn't actually kill any of the monsters.

Apr 2, 1993 - DOOM alfa 4 released
May 22, 1993 - DOOM alfa 5 released
Oct 4, 1993 - DOOM Press-Release BETA
Dec 10, 1993 - DOOM v0.99 Shareware Release!
-- Minimum System Requirments: 386/33, 4mb Ram - VGA graphics
Dec 16, 1993 - DOOM v1.1 Shareware Release

1994 - Heretic Released

Dec 10, 1994 - DOOM 2 released
--
System Requirments: 386/33 DX minimum; designed for 486 or higher

DOOM 2 wasn't much technology better than Doom. The real improvement was in the multiplayer options. The other real difference was in the level design, the levels were more realistic, especially the city ones. There was also a new weapon, the super shotgun. Plus 7 new Bad guys, Commander, Hell Knight, Arachnotron, Pain Elemental, Revenant, Mancubus and the Arch Vile.

Apr 30, 1995 - Ultimate DOOM released
This was a retail version of DOOM 1 (which was never release in box form) with a bonus fourth episode.

Aug 1, 1995 - DOOM 2 was ported to the Mac (like anyone cares)

Nov 1995 - Hexen Released

Nov 16, 1995 - DOOM 2 released on the Playstation console

Jan 1996 - Duke Nukem 3D

Feb 21, 1996 - DOOM released on SNES

March 1996 - DOOM released on 3DO

May 1996 - Final Doom released
A standalone product, containing two very hard 32 level episodes

May 1996, id unleashed QUAKE, the most highly anticipated game since DOOM. QUAKE marked the next quantum leap in game technology and set a new standard in multi-player, true three-dimensional, combat action games. In 1997, the furor over QUAKE continued with the release of two QUAKE Mission Packs, QUAKE Mission Pack No. 1: Scourge of Armagon and QUAKE Mission Pack No. 2: Dissolution of Eternity.

December 9, 1997, id Software and Activision rocked the continent with the release of the mind-blowing, QUAKE II. Continuing id’s legacy of bloody deathmatches, QUAKE II offered wicked multi-player capabilities allowing more than 32 gamers to compete online. Players maneuver through intense environmental hazards and annihilate evil enemies. The game’s improved vivid sound effects intensify distant combat and destruction, while the use of OpenGL 3-D accelerator cards deliver smoother, 16-bit graphics and real time lighting effects. QUAKE II exceeded expectations worldwide and has been hailed by countless reviewers and gamers alike, as the best 3-D shooter game of the year.

Dec 3, 1999 Quake III Arena released

Dec 5, 2000 Quake III: Team Arena release




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